tag:blogger.com,1999:blog-1305372753022597815.post9218488776561324178..comments2023-05-06T01:46:51.326-07:00Comments on Bright Cape Gamer: Go outside!Skyhttp://www.blogger.com/profile/10723733406348223879noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1305372753022597815.post-39680060992690459202015-05-26T19:29:50.460-07:002015-05-26T19:29:50.460-07:00With seven million players you can't ever have...With seven million players you can't ever have "ooh, I am the only one who has found this!" Really rare stuff gets found and then immediately camped by all kinds of people. Just the way it works, though I totally agree with you about wanting to find cool weird things.<br /><br />I think the set spawns are because spawning in completely random locations would put spawns in the middle of trees, would block areas off, etc. There are a huge number of spawn locations and only a small percentage are up at any given time. You could increase the number of locations but I don't think that really changes things much in the end.Skyhttps://www.blogger.com/profile/10723733406348223879noreply@blogger.comtag:blogger.com,1999:blog-1305372753022597815.post-87095091068539873362015-05-26T18:57:06.119-07:002015-05-26T18:57:06.119-07:00I don't know anything about MMORPGs, but I'...I don't know anything about MMORPGs, but I've always wondered - why do they have set spawning spots? I love wandering through the forest and finding things, and it seems like knowing where the monsters will spawn takes away that element of exploration. No random dungeons? Wandering monsters?<br /><br />Optimally, you want to find things that no one else has found, which I think is extremely difficult in MMORPGs, but at least have the sense of "ooh, I got lucky and stumbled across this cool monster!"Vienneauhttps://www.blogger.com/profile/09647759933462318708noreply@blogger.com