Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Thursday, January 27, 2011

I love Cho'Gall

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We got Cho'Gall down for the second time this week and the kill felt pretty solid and repeatable.  There are some bosses where wiping fe...
Tuesday, January 25, 2011

What to do after you win

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I have been doing a lot of CiV modding this week and have run into a real dilemma, both in terms of philosophy and execution.  When you capt...
3 comments:
Friday, January 21, 2011

Cho'Gall is down

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This fight was a good one.  There have been a lot of fights in Cataclysm that were either very slanted towards lots of healers due to being ...
1 comment:
Tuesday, January 18, 2011

How hard is it really?

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Back in the first week of Cataclysm I had a lot of problems with heroic Stonecore.  My guild did some runs, usually with 1-2 puggers due to ...
1 comment:
Thursday, January 13, 2011

Hardcore gamers making bad games

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I read a post by Tobold  yesterday talking about how hardcore gamers end up making games for hardcore gamers and casuals for casual gamers. ...
Tuesday, January 11, 2011

Melee Hate!

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Blizzard has all kinds of different ways to make a boss hard.  One real problem they have is that many of the ways they have to make things ...
4 comments:
Thursday, January 6, 2011

Reversal of Fortune

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When Cataclysm launched there were some real issues with Ret paladin scaling.  In particular Mastery was an absolutely terrible stat, as sho...
3 comments:
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