Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Thursday, April 28, 2011

So, what next?

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My posts last week about joining a new guild got a bad reaction.  The guild in question removed me from the process based on the posts so it...
11 comments:
Tuesday, April 26, 2011

Public quests

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Tobold talked a little about public quests today.   He is basically thinking about how we can approach having big world events in MMOs that ...
Thursday, April 21, 2011

What a recruit should do

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Joining a new group of people is always tricky.  There are many things that people are comfortable putting up with from those they know well...
4 comments:
Wednesday, April 20, 2011

All the spoils go to me.

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Yesterday I wrote about the guild I am joining and their loot system.  I was concerned about their loot system's tendency to create dram...
Tuesday, April 19, 2011

Dividing the spoils

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It is a common problem for people in a fantasy gaming world to encounter:  Once the evil dragon is finally dead, how do we divvy up the loot...
5 comments:
Friday, April 15, 2011

4th Ed. Good and Bad

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In building my new RPG I am essentially taking a huge chunk of D&D 4th Edition and throwing it out.  However, there is an awful lot of t...
Tuesday, April 12, 2011

Critical hit ... Terminated

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This past week I have started a new project.  I have a board game pretty much finished and polished so the next step is obviously a roleplay...
1 comment:
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