Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Thursday, August 29, 2013

I need a railroad

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I am in the beginning stages of two campaigns at the moment, both being run in Heroes By Trade.  Normally I love to rant about how I am bett...
Thursday, August 22, 2013

The ultimate test

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There are all kinds of useful things you can learn in a playtest and I have been doing a lot of those for Heroes By Trade.  Players will try...
2 comments:
Tuesday, August 20, 2013

What we all want

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The DnD Next public playtest is pretty much over it seems .  Wizards is going to put out one final playtest package in September and then wo...
Thursday, August 15, 2013

DnD Next - ready for launch?

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In the latest DnD Next blog post Mike Mearls told us that the core of the game including classes and races is pretty much done.  This conce...
Tuesday, August 13, 2013

Levelling up sucks

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Tobold sent me an invite to the Card Hunter beta and I have been playing a bit.  The game is a crazy mishmash of DnD, Magic: The Gathering, ...
5 comments:
Friday, August 9, 2013

More XP

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I was puzzling over the DnD Next XP charts today trying to figure out their system for assigned XP values to monsters.  This is really impor...
Tuesday, August 6, 2013

Critical Hit

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Much as I rag on DnD Next for various issues and flaws I do like one of the things they are doing in the latest packet - fixing critical hit...
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