Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Thursday, March 27, 2014

Defend thyself

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The question I have finally answered for myself is the following:  What does Intelligence do in a fight? In the context of an RPG some th...
1 comment:
Wednesday, March 26, 2014

The beta is over

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My impressions of the Diablo 3 expansion are still early but they are very favourable so far.  Reaper of Souls has pretty much the same plot...
2 comments:
Friday, March 21, 2014

The degenerate case

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I have been doing some thinking about edge cases in character builds in Heroes By Trade.  I know the system is relatively robust in general ...
4 comments:
Wednesday, March 19, 2014

The competition isn't fierce

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I was sent a link recently to a kickstarter for a new roleplaying game called Circle of Hands .  I was really intrigued as doing a kickstart...
2 comments:
Monday, March 17, 2014

Any effects?

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A conversation last week with some former Magic folks gave me some inspiration for my game FMB.  (See sidebar.)  They were talking about los...
1 comment:
Tuesday, March 11, 2014

Exploring

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I spend a lot of time talking on this blog about getting numbers right.  When I build game systems the first thing I focus on is making ever...
2 comments:
Friday, March 7, 2014

Ok Blizzard, you win

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I have been perusing the Diablo 3 expansion announcements and I think Blizzard has actually sold me on buying it.  One of my requirements fo...
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