Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Sunday, September 28, 2014

Competition

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Diablo 3 is trying to be a competitive game.  Blizzard is making a go at setting up an environment where only the extremes of skill and effo...
Wednesday, September 24, 2014

Details!

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I have been slugging away at the half formed idea I had for a camping themed cooperative game.  The basic mechanics are down and seem very g...
Friday, September 19, 2014

Do not believe

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I have been having an entertaining time reading about review scores for games lately and comparing them to what actually came out the other ...
Tuesday, September 16, 2014

Coop mode

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Over the past little while I have been playing a fair number of coop board games, specifically Hanabi and Sentinels of the Multiverse.  I th...
1 comment:
Wednesday, September 10, 2014

The problem with proximity

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I was talking earlier about issues with pets in Diablo 3.  They are the same issues other games face - pets either always live and are over...
Saturday, September 6, 2014

Falling off the cliff

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Diablo 3 has just launched patch 2.1.  By and large the patch does a lot of good things but it is also illustrating some real problems that ...
3 comments:
Wednesday, September 3, 2014

Are gamers really that bad?

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Gamer culture on the internet gets a pretty bad rap.   Ziggyny talked about his own personal experience with it recently and concludes that...
3 comments:
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