Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Tuesday, October 30, 2018

Running it back

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This is another Gloomhaven post, but there will be no spoilers, for those of you who want to remain pure. When I first started playing Glo...
Monday, October 22, 2018

Broke dragons

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Money in DnD makes no damn sense.  If you go by the rules as published characters have absurd amounts of gold and carry around bandoliers of...
3 comments:
Monday, October 15, 2018

Castles in the sky

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In my DnD game last night my group is about to assault a flying castle.  We were in the middle of an encounter where we learned the location...
1 comment:
Thursday, October 11, 2018

Charging off

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Escort quests are a pain in the ass.  I remember many of them during my years playing WOW, and the old ones were always the worst.  The NPC ...
1 comment:
Wednesday, October 3, 2018

Many good options

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I just finished my first game of Agricola with the newest expansion.  It has two key changes that both really improve the game - first, it a...
Thursday, September 20, 2018

Just me

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Isaac Childres, the dude who created Gloomhaven is a pretty generous sort.  After the game did well he went to work and created a whole set ...

Death wasn't even a setback

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InTheHat recently lent me a new fantasy RPG called Phoenix:  Dawn Command.  It has a really tight setting where the characters are part of a...
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