Bright Cape Gamer

A blog about playing games, building games and talking about what makes them work or not.

Tuesday, February 26, 2019

Raiding and pillaging

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I have finally finished my second full playthrough of the new Civ 6 expansion Rising Storm.  The first time through my main takeaway was tha...
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Friday, February 22, 2019

We built this city

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In the new expansion for Civ 6 there are all kinds of big features.  They heavily pitched the new disasters system where floods, volcanic er...
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Tuesday, February 19, 2019

Push that lever

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This past weekend I played a lot of 1v1 board games.  I won them all, and I won them all in the same way - pinning my opponent into a spot w...
Saturday, February 9, 2019

Star of Alphas

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AlphaStar is the newest and best Starcraft 2 AI that is attempting to end human dominance in the game forever.  It is built by the same peop...
Friday, January 11, 2019

Such a feast. Time to emigrate

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Over my week at Farmageddon I played A Feast for Odin four times and really enjoyed it.  I like that it has a huge variety of ways to approa...
Tuesday, January 8, 2019

Red card on the play

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After weeks of holiday celebrations and Farmageddon I am finally back to working on Civ 6.  My latest project is figuring out how to make Mi...
Wednesday, December 19, 2018

Artificial happiness

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In my quest to make the AI in Civ 6 better I have hit a snag.  Much of my efforts thus far have been focused on making terrible decisions in...
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