My Heroes By Trade campaign came to a crashing halt last night. To no one's great surprise it happened because there was finally a showdown between my character, Po, a paladin type with a penchant for smashing objects (or smashing people) when things went sideways, and Gnarr, a gnome who never ran into a bad idea he didn't test out.
Gnarr had 'accidentally' smashed much of a city. He 'accidentally' invited a powerful and dangerous creature from below the earth to come and visit the surface, and the city was significantly damaged and had to be evacuated. This was a disaster because we desperately needed the city's housing and infrastructure to cope with a large number of orks that needed a place to live, and they were going to take it by force if negotiations failed.
Then Gnarr decided to try to coax even more of the powerful and dangerous creatures from below to the surface and they listened, causing a volcanic eruption and annihilating the remains of the city. The first time it was reckless and foolish, but Gnarr didn't know that his actions would be nearly as destructive as they were. The second time was, in Po's humble opinion, pure evil. He destroyed a city just to watch it burn.
Following this Po decided to tell Gnarr that he was out of the group and demanded he hand over his powerful magic items so he could do no more damage with them. Gnarr refused, and tried to flee. Our merry band was on Po's side, so the merry band prevented Gnarr running away. Gnarr, backed into a tough spot, decided to use one of our powerful magical items to immediately kill the merry band. This also destroyed Gnarr's spirit, but since he already had a demon riding around inside his head this didn't stop his body. (The demon rider was a previous extremely bad idea of Gnarr's.) Po and Gnarr's body (piloted now by a demon) fought to the death and Po was victorious, finally going through on her endless litany of threats against Gnarr for his recklessness. Po wouldn't have killed Gnarr otherwise, but because he murdered the merry band she murdered Gnarr in turn.
Po, filled with grief, gathered all the items of power and embarked on a magical quest that was certain to kill her.
And so it ended.
I mean, I am curious as to what will happen with the world now that the heroes who were trying to save it murdered each other. Probably it is catastrophic.
But Gnarr is dead, and although he is likely less destructive than the demons the party was aiming to kill, that isn't certain. The world might be better off with the demons than the gnome.
Now I have to get the next version of the game ready. I have been sitting on it for a year now, occasionally tinkering, but mostly just waiting for an opportunity. I don't know if every writer is this way, but as soon as I have a deadline like this I am suddenly flush with ideas. I need to fix everything, change everything, make everything better! I could have been doing this stuff a week ago, or a month ago, but now I actually have to put the next version in people's hands, and that gets my creativity juiced up like nothing else.
I really work to deadlines and my hobbies are no different than my actual work in this way. I just have to convince people to give me another 24 hours to push all of my stuff into the document in a big pile now that things are coming fast and furious.
Time to begin testing out all the mechanics I have been carefully massaging for so long and see if they are as beautiful out in the wild as they were in my head. Also to test some half baked notions I just now came up with in a flurry of last minute pressure.