Quoridor is like corridor, only with a alternate spelling. See how funny that is?
Okay, so it isn't that funny. It is far more true that English is funny in that there are so many different ways to spell the same damn sound.
this site you can find a computer AI that is reasonable but not amazing - I played against it and it made lots of very solid moves but I did win even though I have only played 10 or so games.
The thing I find most fascinating about this game is that it is quite new - only 13 years old right now. There are a reasonable number of people who have played it but it doesn't have anything remotely like the history or depth of research that chess or go have so the strategies are still being worked out by random people. It is the same in that the game is a game of perfect information and zero randomness and yet the board results end up being extremely strange and interesting each time - at the end of each game you see a unique maze covering the board that can tell you how the game went. Because standard openings and responses aren't well documented it is easy to imagine people coming up with powerful new ideas and theories without having to put in years of effort to find something that isn't already done to death. I liken it a bit to Gauss and Wiles, one of which was a monumentally intelligent mathematician who lived quite some time ago and who made incredible discoveries across all fields of math (Gauss) and one who is alive today who solved one particularly brutal problem (Fermat's Last) but who will likely never known so well no matter what he does (Wiles). Mathematics, like chess, is so well travelled and documented these days that it is incredibly challenging to do really new things while Quoridor is relatively new and uncharted territory.
Pictures taken from Amazon.com.